Interactive educational platforms (Zoom, Edmodo) and their impact on the level of cognitive attainment of the skill of the hammer throw

Document Type : Original Article

Author

Faculty of Physical Education, sadat City University

Abstract

The current research aimed to identify the impact of interactive educational platforms (Zoom, Edmodo) and their effect on the level of cognitive achievement of the skill of hammer throw for students of the second year at the Faculty of Physical Education, Sadat City University.

To achieve the goal of the research, the researcher used the experimental method through the experimental design that relies on the pre- and post-measurements by using the experimental design for three experimental groups and by using the pre and dimensional measurements of the research variables, the research community was deliberately chosen from the students of the second year at the Faculty of Mathematical Education, Sadat City University who are enrolled for the 2019 / 2020 AD and the number of (567) students (450) freshmen, (117) students remaining for repetition in other subjects, and the new students were divided into (3) from the faculty, including the researcher, by (150) students per faculty member. Limitations of the research objective and hypothesis, and in light of the results reached, and within the limits of the research sample, the researcher reached the most important results, which are superior to the third experimental group that used the application of "Zoom" with "Edmodo" on the first experimental group that uses "Zoom" and the experimental group. The second that uses "Edmodo" in the level of cognitive achievement of the skill of hammer throw.

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