The effect of objective games supported by expressive movements on the cognitive abilities of students in one-class schools with community education

Document Type : Original Article

Abstract

This research aims at the effect of the objective games supported by expressive movements on the perceptual kinetic abilities under discussion for students of one-class schools. In the one-semester schools for the 2016/2017 academic year, whose number is (30) female students enrolled in (Sheikh Omar), (the martyr Hamza) schools, (New Belbeis), which is affiliated with the Belbeis Educational Administration in Sharkia Governorate, (10) female students were excluded for various reasons It is the average age and irregularity, and after the place of residence for the place of application of the research, the total sample of the research will be (20) students aged (6: 8) years, and the researcher excluded the number of (10) students to conduct the survey study on them to become the actual sample of the research (10 Students in the light of the research goal, procedures, and results. The researcher reached the following conclusions: - The proposed program for objective games supported by expressive movements has a positive effect on kinetic perceptual abilities (balance and strength - body perception - intermarriage between cognitive and motor aspects - visual control - perception of form) for class students the one . - The rates of improvement between the pre and post measurements of the experimental group in the perceptual kinetic abilities (balance and strength - body perception - the correlation between perceptual and kinetic aspects - visual control - perception of shape) are clearly shown in favor of the post dimension.

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